isle/LEGO1/islepathactor.h

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#ifndef ISLEPATHACTOR_H
#define ISLEPATHACTOR_H
#include "legopathactor.h"
// VTABLE 0x100d4398
// SIZE >= 0x230
class IslePathActor : public LegoPathActor
{
public:
// OFFSET: LEGO1 0x10002ea0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0104
return "IslePathActor";
}
// OFFSET: LEGO1 0x10002eb0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, IslePathActor::ClassName()) || LegoPathActor::IsA(name);
}
};
#endif // ISLEPATHACTOR_H