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73 lines
1.3 KiB
C
73 lines
1.3 KiB
C
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#ifndef GIFMANAGER_H
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#define GIFMANAGER_H
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#include "decomp.h"
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#include "mxtypes.h"
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#include <ddraw.h>
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#include <d3drmobj.h>
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struct GifData
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{
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public:
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const char *m_name;
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LPDIRECTDRAWSURFACE m_surface;
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LPDIRECTDRAWPALETTE m_palette;
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LPDIRECT3DRMTEXTURE2 m_texture;
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MxU8 *m_data;
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};
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struct GifMapEntry
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{
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public:
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GifMapEntry *m_right;
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GifMapEntry *m_parent;
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GifMapEntry *m_left;
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const char *m_key;
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GifData *m_value;
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};
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class GifMap
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{
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public:
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GifMapEntry *FindNode(const char *&string);
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inline GifData *Get(const char *string) {
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GifData *ret = NULL;
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GifMapEntry *entry = FindNode(string);
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if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
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ret = entry->m_value;
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return ret;
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}
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undefined4 m_unk0;
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GifMapEntry *m_unk4;
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};
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// VTABLE 0x100d86d4
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class GifManagerBase
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{
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public:
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// OFFSET: LEGO1 0x1005a310 STUB
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virtual ~GifManagerBase() {} // vtable+00
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inline GifData *Get(const char *name) { return m_unk8.Get(name); }
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protected:
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undefined4 m_unk0;
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undefined4 m_unk4;
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GifMap m_unk8;
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};
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// VTABLE 0x100d86fc
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class GifManager : public GifManagerBase
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{
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public:
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// OFFSET: LEGO1 0x1005a580 STUB
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virtual ~GifManager() {} // vtable+00
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protected:
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undefined m_unk[0x1c];
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};
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#endif // GIFMANAGER_H
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