isle/LEGO1/mxdsselectaction.cpp

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#include "mxdsselectaction.h"
DECOMP_SIZE_ASSERT(MxDSSelectAction, 0xb0)
// OFFSET: LEGO1 0x100cb2b0
MxDSSelectAction::MxDSSelectAction()
{
this->SetType(MxDSType_SelectAction);
this->m_unk0xac = new MxStringList;
}
// OFFSET: LEGO1 0x100cb8d0
MxDSSelectAction::~MxDSSelectAction()
{
if (this->m_unk0xac)
delete this->m_unk0xac;
}