isle/LEGO1/mxdsmultiaction.h

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#ifndef MXDSMULTIACTION_H
#define MXDSMULTIACTION_H
#include "mxdsaction.h"
#include "mxdsactionlist.h"
// VTABLE 0x100dcef0
// SIZE 0x9c
class MxDSMultiAction : public MxDSAction
{
public:
MxDSMultiAction();
virtual ~MxDSMultiAction() override;
void CopyFrom(MxDSMultiAction &p_dsMultiAction);
MxDSMultiAction &operator=(MxDSMultiAction &p_dsMultiAction);
// OFFSET: LEGO1 0x100c9f50
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x10101dbc
return "MxDSMultiAction";
}
// OFFSET: LEGO1 0x100c9f60
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSMultiAction::ClassName()) || MxDSAction::IsA(name);
}
virtual undefined4 unk14(); // vtable+14;
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
virtual void SetAtomId(MxAtomId p_atomId); // vtable+20;
virtual MxDSAction *Clone(); // vtable+2c;
virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30;
virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
virtual void SetSomeTimingField(MxLong p_someTimingField); // vtable+38;
private:
MxU32 m_sizeOnDisk;
protected:
MxDSActionList *m_actions;
};
#endif // MXDSMULTIACTION_H