isle/LEGO1/registrationbook.cpp

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#include "registrationbook.h"
// OFFSET: LEGO1 0x10076d20 STUB
RegistrationBook::RegistrationBook()
{
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// TODO
}
// OFFSET: LEGO1 0x10076f50 STUB
RegistrationBook::~RegistrationBook()
{
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// TODO
}
// OFFSET: LEGO1 0x100770e0 STUB
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MxLong RegistrationBook::Notify(MxParam& p)
{
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// TODO
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return 0;
}