isle/LEGO1/policestate.h

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#ifndef POLICESTATE_H
#define POLICESTATE_H
#include "legostate.h"
// VTABLE 0x100d8af0
// SIZE 0x10
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class PoliceState : public LegoState {
public:
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PoliceState();
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// OFFSET: LEGO1 0x1005e860
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0444
return "PoliceState";
}
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// OFFSET: LEGO1 0x1005e870
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, PoliceState::ClassName()) || LegoState::IsA(name);
}
};
#endif // POLICESTATE_H