2023-04-27 22:19:39 -04:00
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#ifndef MXVARIABLETABLE_H
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#define MXVARIABLETABLE_H
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2023-08-03 20:13:41 -04:00
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#include "mxhashtable.h"
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#include "mxtypes.h"
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#include "mxvariable.h"
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2023-06-29 04:10:08 -04:00
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// VTABLE 0x100dc1c8
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// SIZE 0x28
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class MxVariableTable : public MxHashTable<MxVariable> {
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public:
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MxVariableTable() { m_customDestructor = Destroy; }
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__declspec(dllexport) void SetVariable(const char* key, const char* value);
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__declspec(dllexport) void SetVariable(MxVariable* var);
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__declspec(dllexport) const char* GetVariable(const char* key);
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// OFFSET: LEGO1 0x100afdb0
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static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
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2023-11-09 10:52:58 -05:00
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virtual MxS8 Compare(MxVariable*, MxVariable*) override; // +0x14
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virtual MxU32 Hash(MxVariable*) override; // +0x18
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};
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2023-10-25 14:32:51 -04:00
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// OFFSET: LEGO1 0x100b0bd0 TEMPLATE
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// MxHashTable<MxVariable>::~MxHashTable<MxVariable>
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// OFFSET: LEGO1 0x100b7ab0 TEMPLATE
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// MxHashTable<MxVariable>::Resize
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// OFFSET: LEGO1 0x100b7b80 TEMPLATE
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// MxHashTable<MxVariable>::_NodeInsert
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2023-04-27 22:19:39 -04:00
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#endif // MXVARIABLETABLE_H
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