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#ifndef REALTIME_H
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#define REALTIME_H
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#include "matrix.h"
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#define NORMVEC3(dst, src) \
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{ \
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double len = sqrt(NORMSQRD3(src)); \
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VDS3(dst, src, len); \
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}
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void CalcLocalTransform(
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const Vector3Impl& p_posVec,
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const Vector3Impl& p_dirVec,
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const Vector3Impl& p_upVec,
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Matrix4Impl& p_outMatrix
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);
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#endif // REALTIME_H
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