isle/LEGO1/mxatomidcounter.h

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#ifndef MXATOMIDCOUNTER_H
#define MXATOMIDCOUNTER_H
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#include "mxstl/stlcompat.h"
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#include "mxstring.h"
// Counts the number of existing MxAtomId objects based
// on the matching char* string. A <map> seems fit for purpose here:
// We have an MxString as a key and MxU16 as the value.
// And yet a <set> is the best match. The malloc in MxOmni::Create
// for the _Nil node asks for more bytes than a regular node if a <map>
// is used, but all nodes are 20 bytes wide with a <set>.
// Also: the increment/decrement methods suggest a custom type was used
// for the combined key_value_pair, which doesn't seem possible with <map>.
// SIZE: 0x14 (including padding)
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class MxAtomIdCounter {
public:
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// always inlined
MxAtomIdCounter(const char* p_str)
{
m_key = p_str;
m_value = 0;
}
void Inc();
void Dec();
inline MxString* GetKey() { return &m_key; };
inline MxU16 GetValue() { return m_value; };
private:
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MxString m_key;
MxU16 m_value;
};
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struct MxAtomIdCounterCompare {
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x100ad120
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int operator()(MxAtomIdCounter* const& p_val0, MxAtomIdCounter* const& p_val1) const
{
return strcmp(p_val0->GetKey()->GetData(), p_val1->GetKey()->GetData()) > 0;
}
};
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class MxAtomIdCounterSet : public set<MxAtomIdCounter*, MxAtomIdCounterCompare> {};
#endif // MXATOMIDCOUNTER_H