isle/LEGO1/mxcriticalsection.h

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#ifndef MXCRITICALSECTION_H
#define MXCRITICALSECTION_H
#include <windows.h>
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class MxCriticalSection {
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public:
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__declspec(dllexport) MxCriticalSection();
__declspec(dllexport) ~MxCriticalSection();
__declspec(dllexport) static void SetDoMutex();
void Enter();
void Leave();
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private:
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CRITICAL_SECTION m_criticalSection;
HANDLE m_mutex;
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};
#endif // MXCRITICALSECTION_H