isle/LEGO1/towtrackmissionstate.cpp

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#include "towtrackmissionstate.h"
DECOMP_SIZE_ASSERT(TowTrackMissionState, 0x28)
// FUNCTION: LEGO1 0x1004dd30
TowTrackMissionState::TowTrackMissionState()
{
m_unk0x12 = 0;
m_unk0x14 = 0;
m_unk0x16 = 0;
m_unk0x08 = 0;
m_unk0x18 = 0;
m_unk0x0c = 0;
m_unk0x1a = 0;
m_unk0x10 = 0;
m_unk0x1c = 0;
m_color1 = 0;
m_color2 = 0;
m_color3 = 0;
m_color4 = 0;
}
// FUNCTION: LEGO1 0x1004dde0
MxResult TowTrackMissionState::VTable0x1c(LegoFileStream* p_legoFileStream)
{
if (p_legoFileStream->IsWriteMode()) {
p_legoFileStream->FUN_10006030(this->ClassName());
}
if (p_legoFileStream->IsReadMode()) {
p_legoFileStream->Write(&m_unk0x12, sizeof(MxU16));
p_legoFileStream->Write(&m_unk0x14, sizeof(MxU16));
p_legoFileStream->Write(&m_unk0x16, sizeof(MxU16));
p_legoFileStream->Write(&m_unk0x18, sizeof(MxU16));
p_legoFileStream->Write(&m_unk0x1a, sizeof(MxU16));
p_legoFileStream->Write(&m_unk0x1c, sizeof(MxU16));
p_legoFileStream->Write(&m_color1, sizeof(MxU16));
p_legoFileStream->Write(&m_color2, sizeof(MxU16));
p_legoFileStream->Write(&m_color3, sizeof(MxU16));
p_legoFileStream->Write(&m_color4, sizeof(MxU16));
}
else if (p_legoFileStream->IsWriteMode()) {
p_legoFileStream->Read(&m_unk0x12, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x14, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x16, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x18, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x1a, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x1c, sizeof(MxU16));
p_legoFileStream->Read(&m_color1, sizeof(MxU16));
p_legoFileStream->Read(&m_color2, sizeof(MxU16));
p_legoFileStream->Read(&m_color3, sizeof(MxU16));
p_legoFileStream->Read(&m_color4, sizeof(MxU16));
}
return SUCCESS;
}