isle/LEGO1/mxunknown100d7c88.cpp

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#include "mxunknown100d7c88.h"
// FUNCTION: LEGO1 0x10044e50
MxUnknown100d7c88::~MxUnknown100d7c88()
{
}
// FUNCTION: LEGO1 0x10044eb0
MxU32 MxUnknown100d7c88::VTable0x00()
{
return m_unk0x14;
}