isle/LEGO1/lego/legoomni/include/infocenter.h

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#ifndef INFOCENTER_H
#define INFOCENTER_H
#include "actionsfwd.h"
#include "legogamestate.h"
#include "legoworld.h"
#include "mxrect32.h"
#include "radio.h"
class InfocenterState;
class MxNotificationParam;
class MxStillPresenter;
class LegoControlManagerEvent;
// SIZE 0x18
struct InfocenterMapEntry {
// FUNCTION: LEGO1 0x1006ec80
InfocenterMapEntry() {}
MxStillPresenter* m_presenter; // 0x00
undefined4 m_unk0x04; // 0x04
MxRect32 m_area; // 0x08
};
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d9338
// SIZE 0x1d8
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class Infocenter : public LegoWorld {
public:
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enum Cutscene {
e_noIntro = -1,
e_legoMovie,
e_mindscapeMovie,
e_introMovie,
e_outroMovie,
e_badEndMovie,
e_goodEndMovie
};
enum Character {
e_noCharacter = 0,
e_pepper,
e_mama,
e_papa,
e_nick,
e_laura
};
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Infocenter();
~Infocenter() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1006eb40
inline const char* ClassName() const override // vtable+0x0c
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{
// STRING: LEGO1 0x100f04ec
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return "Infocenter";
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1006eb50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
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}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1006ec60
// Infocenter::`scalar deleting destructor'
private:
void InitializeBitmaps();
MxLong HandleKeyPress(MxS8 p_key);
MxU8 HandleMouseMove(MxS32 p_x, MxS32 p_y);
MxU8 HandleButtonUp(MxS32 p_x, MxS32 p_y);
MxU8 HandleClick(LegoControlManagerEvent& p_param);
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleNotification0(MxNotificationParam& p_param);
void UpdateFrameHot(MxBool p_display);
void Reset();
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void PlayCutscene(Cutscene p_entityId, MxBool p_scale);
void StopCutscene();
void FUN_10070d10(MxS32 p_x, MxS32 p_y);
void StartCredits();
void StopCredits();
void PlayAction(InfomainScript::Script p_script);
void StopCurrentAction();
void PlayBookAnimation();
void StopBookAnimation();
InfomainScript::Script m_currentInfomainScript; // 0xf8
MxS16 m_selectedCharacter; // 0xfc
InfocenterState* m_infocenterState; // 0x100
LegoGameState::Area m_destLocation; // 0x104
Cutscene m_currentCutscene; // 0x108
Radio m_radio; // 0x10c
MxStillPresenter* m_unk0x11c; // 0x11c
InfocenterMapEntry m_mapAreas[7]; // 0x120
MxS16 m_unk0x1c8; // 0x1c8
MxStillPresenter* m_frameHotBitmap; // 0x1cc
MxS16 m_infoManDialogueTimer; // 0x1d0
MxS16 m_bookAnimationTimer; // 0x1d2
MxU16 m_unk0x1d4; // 0x1d4
MxS16 m_unk0x1d6; // 0x1d6
};
#endif // INFOCENTER_H