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#ifndef LEGOANIMPRESENTER_H
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#define LEGOANIMPRESENTER_H
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#include "anim/legoanim.h"
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#include "legoroilist.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxvideopresenter.h"
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class LegoWorld;
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class LegoAnimClass;
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// VTABLE: LEGO1 0x100d90c8
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// SIZE 0xbc
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class LegoAnimPresenter : public MxVideoPresenter {
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public:
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enum {
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c_bit2 = 0x02
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};
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LegoAnimPresenter();
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~LegoAnimPresenter() override;
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// FUNCTION: LEGO1 0x10068530
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f071c
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return "LegoAnimPresenter";
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}
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// FUNCTION: LEGO1 0x10068540
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
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}
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void ReadyTickle() override; // vtable+0x18
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void StartingTickle() override; // vtable+0x1c
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void StreamingTickle() override; // vtable+0x20
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void DoneTickle() override; // vtable+0x2c
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void ParseExtra() override; // vtable+0x30
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MxResult AddToManager() override; // vtable+0x34
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void Destroy() override; // vtable+0x38
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MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
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void EndAction() override; // vtable+0x40
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void PutFrame() override; // vtable+0x6c
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virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88
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virtual void VTable0x8c(); // vtable+0x8c
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virtual void VTable0x90(); // vtable+0x90
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virtual void VTable0x94(); // vtable+0x94
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virtual void VTable0x98(); // vtable+0x98
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// STUB: LEGO1 0x1000c990
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virtual void VTable0x9c() {} // vtable+0x9c
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virtual void VTable0xa0(); // vtable+0xa0
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inline LegoAnim* GetAnimation() { return m_anim; }
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const char* GetActionObjectName();
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protected:
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void Init();
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void Destroy(MxBool p_fromDestructor);
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LegoChar* FUN_10069150(const LegoChar* p_und1);
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void FUN_100692b0();
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void FUN_100695c0();
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LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2);
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LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
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void FUN_10069b10();
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LegoBool FUN_1006aba0();
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LegoBool FUN_1006abb0(LegoTreeNode*, undefined4);
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void FUN_1006ac90();
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void FUN_1006c8a0(LegoBool);
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LegoAnim* m_anim; // 0x64
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undefined4* m_unk0x68; // 0x68
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undefined4 m_unk0x6c; // 0x6c
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LegoROIList* m_unk0x70; // 0x70
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LegoROIList* m_unk0x74; // 0x74
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MxMatrix* m_unk0x78; // 0x78
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undefined4 m_unk0x7c; // 0x7c
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LegoWorld* m_currentWorld; // 0x80
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MxAtomId m_animAtom; // 0x84
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undefined4 m_unk0x88; // 0x88
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undefined4 m_unk0x8c; // 0x8c
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undefined4 m_unk0x90; // 0x90
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undefined m_unk0x94; // 0x94
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undefined m_unk0x95; // 0x95
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MxBool m_unk0x96; // 0x96
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undefined m_unk0x97; // 0x97
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undefined4 m_unk0x98; // 0x98
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MxS16 m_unk0x9c; // 0x9c
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undefined4 m_unk0xa0; // 0xa0
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undefined4 m_unk0xa4; // 0xa4
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Mx3DPointFloat m_unk0xa8; // 0xa8
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};
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2024-01-14 16:28:46 -05:00
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// SYNTHETIC: LEGO1 0x10068650
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// LegoAnimPresenter::`scalar deleting destructor'
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2023-06-29 04:10:08 -04:00
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#endif // LEGOANIMPRESENTER_H
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