isle/LEGO1/lego/legoomni/include/actions/histbook_actions.h

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// This file was automatically generated by the actionheadergen tool.
// Please do not manually edit this file.
#ifndef HISTBOOK_ACTIONS_H
#define HISTBOOK_ACTIONS_H
namespace HistbookScript
{
#ifdef COMPAT_MODE
enum Script : int {
#else
enum Script {
#endif
c_noneHistbook = -1,
c__StartUp = 0,
c_ScoreBox = 1,
c_Background_Bitmap = 2,
c_A_Bitmap = 3,
c_B_Bitmap = 4,
c_C_Bitmap = 5,
c_D_Bitmap = 6,
c_E_Bitmap = 7,
c_F_Bitmap = 8,
c_G_Bitmap = 9,
c_H_Bitmap = 10,
c_I_Bitmap = 11,
c_J_Bitmap = 12,
c_K_Bitmap = 13,
c_L_Bitmap = 14,
c_M_Bitmap = 15,
c_N_Bitmap = 16,
c_O_Bitmap = 17,
c_P_Bitmap = 18,
c_Q_Bitmap = 19,
c_R_Bitmap = 20,
c_S_Bitmap = 21,
c_T_Bitmap = 22,
c_U_Bitmap = 23,
c_V_Bitmap = 24,
c_W_Bitmap = 25,
c_X_Bitmap = 26,
c_Y_Bitmap = 27,
c_Z_Bitmap = 28
};
} // namespace HistbookScript
#endif // HISTBOOK_ACTIONS_H