isle/LEGO1/mxomni.h

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#ifndef MXOMNI_H
#define MXOMNI_H
#include "mxcore.h"
#include "mxstring.h"
#include "mxcriticalsection.h"
class MxAtomIdCounterSet;
class MxDSAction;
class MxEventManager;
class MxMusicManager;
class MxNotificationManager;
class MxObjectFactory;
class MxOmniCreateParam;
class MxSoundManager;
class MxStreamer;
class MxTickleManager;
class MxTimer;
class MxVariableTable;
class MxVideoManager;
// VTABLE 0x100dc168
// SIZE 0x68
class MxOmni : public MxCore
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{
public:
__declspec(dllexport) static void DestroyInstance();
__declspec(dllexport) static const char *GetCD();
__declspec(dllexport) static const char *GetHD();
__declspec(dllexport) static MxOmni *GetInstance();
__declspec(dllexport) static MxBool IsSound3D();
__declspec(dllexport) static void SetCD(const char *p_cd);
__declspec(dllexport) static void SetHD(const char *p_hd);
__declspec(dllexport) static void SetSound3D(MxBool p_3dsound);
MxOmni();
virtual ~MxOmni() override;
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virtual MxLong Notify(MxParam &p) override; // vtable+04
virtual void Init(); // vtable+14
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virtual MxResult Create(COMPAT_CONST MxOmniCreateParam &p); // vtable+18
virtual void Destroy(); // vtable+1c
virtual MxResult Start(MxDSAction* p_dsAction); // vtable+20
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virtual void DeleteObject(MxDSAction &ds); // vtable+24
virtual MxBool DoesEntityExist(MxDSAction &ds); // vtable+28
virtual void vtable0x2c(); // vtable+2c
virtual int vtable0x30(char*, int, MxCore*); // vtable+30
virtual void NotifyCurrentEntity(); // vtable+34
virtual void StartTimer(); // vtable+38
virtual void StopTimer(); // vtable+3c
virtual MxBool IsTimerRunning(); //vtable+40
static void SetInstance(MxOmni* instance);
HWND GetWindowHandle() const { return this->m_windowHandle; }
MxObjectFactory* GetObjectFactory() const { return this->m_objectFactory; }
MxNotificationManager* GetNotificationManager() const { return this->m_notificationManager; }
MxTickleManager* GetTickleManager() const { return this->m_tickleManager; }
MxTimer* GetTimer() const { return this->m_timer; }
MxStreamer* GetStreamer() const { return this->m_streamer; }
MxSoundManager* GetSoundManager() const { return this->m_soundManager; }
MxVideoManager* GetVideoManager() const { return this->m_videoManager; }
MxVariableTable* GetVariableTable() const { return this->m_variableTable; }
MxMusicManager* GetMusicManager() const { return this->m_musicManager; }
MxEventManager* GetEventManager() const { return this->m_eventManager; }
MxAtomIdCounterSet* GetAtomIdCounterSet() const { return this->m_atomIdCounterSet; }
MxResult HandleNotificationType2(MxParam& p_param);
protected:
static MxOmni* g_instance;
MxString m_mediaPath; // 0x8
HWND m_windowHandle; // 0x18;
MxObjectFactory *m_objectFactory; // 0x1C
MxVariableTable* m_variableTable; //0x20
MxTickleManager* m_tickleManager; //0x24
MxNotificationManager* m_notificationManager; //0x28
MxVideoManager *m_videoManager; //0x2C
MxSoundManager* m_soundManager; //0x30
MxMusicManager* m_musicManager; //0x34
MxEventManager* m_eventManager; //0x38
MxTimer* m_timer; //0x3C
MxStreamer* m_streamer; //0x40
MxAtomIdCounterSet* m_atomIdCounterSet; // 0x44
MxCriticalSection m_criticalsection; // 0x48
MxBool m_timerRunning; // 0x64
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};
__declspec(dllexport) MxTickleManager * TickleManager();
__declspec(dllexport) MxTimer * Timer();
__declspec(dllexport) MxStreamer * Streamer();
__declspec(dllexport) MxSoundManager * MSoundManager();
__declspec(dllexport) MxVariableTable * VariableTable();
__declspec(dllexport) MxMusicManager * MusicManager();
__declspec(dllexport) MxEventManager * EventManager();
__declspec(dllexport) MxNotificationManager * NotificationManager();
LEGO1: MxPalette (#56) * MxPalette - add missing member variables, Detach function * mb * MxPalette: give bob the builder his constructor * push progress, gn * avoid hexadecimal Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * fix MxPalette::GetDefaultPalette Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * aaaaaaaaaaaaaa * Revert "fix MxPalette::GetDefaultPalette" This reverts commit 63f2215737d3bcd286f67dcf1a04fdf8a234d41b. * Implement MxPalette::Clone (doesn't match) * fix MxPalette structure and match ctor/dtor * Matching progress for MxPalette::GetDefaultPalette * Implement ApplySystemEntriesToPalette except the memcpy calls * implement SetSkyColor (doesn't match) * Use MxTypes instead of generics * prefer decimal values than hex for m_entries * Update mxpalette.cpp * Push MxPalette progress - read comments in code. * improved MxPalette::operator==, will be 100% when MSVC feels like making it so * improved MxPalette::SetSkyColor, will be 100% when MSVC feels like making it so * improved MxPalette::Clone, will be 100% when MSVC feels like making it so * Fixes - reordered the functions in order of where they are in the hex because recmp.py sometimes kept saying it couldn't find the symbol (??) - clone returns a pointer, not a ref - worked a bit on setpalette/applysysentriestopalette * Match GetDefaultPalette a bit more * fix: MxPalette::GetDefaultPalette is now 100% matching * fix: MxPalette::ApplySystemEntriesToPalette is now 100% matching * tidy: rename `DC` var in GetDefaultPalette to `hdc` * fix: MxPalette::SetPalette is now functionally matching Not assembly matching yet because of MSVC weirdness. At some point it will probably start matching, because the structure seems to be accurate. * fix: MxPalette rgbquad ctor functionally matches Not quite ASM matching yet because of weird register allocation mismatches. * fix: I forgot to commit mxpalette.h... * tidy: use Mx* primitives instead of builtins * refactor: remove MxPalette::FromBitmapPalette * fix: call ApplySystemEntriesToPalette from MxPalette(const RGBQUAD *) * rename MxPalette::SetPalette to MxPalette::SetEntries * fix: I once again forgot to commit mxpalette.h... * feat: add/match MxPalette::Reset [0x100BF490] * fix: add MVideoManager() to mxomni header * refactor: change unk50 in MxVideoManager to LPDIRECTDRAW * feat: add/match MxPalette::CreateNativePalette [0x100BF000] * fix: MxPalette::SetSkyColor is 100% matching * Annotate MxPalette members' offsets * Annotate the global default aplette * use hex size * remove unnecessary variable offset listing * Update LEGO1/mxpalette.cpp --------- Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: ktkaufman03 <ktkaufman@wpi.edu> Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
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MxVideoManager * MVideoManager();
MxAtomIdCounterSet* AtomIdCounterSet();
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#endif // MXOMNI_H