isle/LEGO1/gasstationentity.h

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#ifndef GASSTATIONENTITY_H
#define GASSTATIONENTITY_H
#include "buildingentity.h"
// VTABLE 0x100d5258
// SIZE 0x68
class GasStationEntity : public BuildingEntity
{
public:
// OFFSET: LEGO1 0x1000eb20
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0348
return "GasStationEntity";
}
// OFFSET: LEGO1 0x1000eb30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // GASSTATIONENTITY_H