isle/LEGO1/mxregion.cpp

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5.3 KiB
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#include "mxregion.h"
#include <limits.h>
DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
DECOMP_SIZE_ASSERT(MxRegionTopBottom, 0x0c);
DECOMP_SIZE_ASSERT(MxRegionLeftRight, 0x08);
// OFFSET: LEGO1 0x100c31c0
MxRegion::MxRegion()
{
m_list = new MxRegionList;
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
m_rect.SetSize(MxSize32(-1, -1));
}
// OFFSET: LEGO1 0x100c3660
MxBool MxRegion::vtable20()
{
return m_list->GetCount() == 0;
}
// OFFSET: LEGO1 0x100c3690
MxRegion::~MxRegion()
{
if (m_list)
delete m_list;
}
// OFFSET: LEGO1 0x100c3700
void MxRegion::Reset()
{
m_list->DeleteAll();
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
m_rect.SetSize(MxSize32(-1, -1));
}
// OFFSET: LEGO1 0x100c3750
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void MxRegion::vtable18(MxRect32& p_rect)
{
MxRect32 rectCopy(p_rect.GetPoint(), MxSize32(p_rect.m_right, p_rect.m_bottom));
MxRegionListCursor cursor(m_list);
if (rectCopy.m_left < rectCopy.m_right) {
while (rectCopy.m_top < rectCopy.m_bottom) {
MxRegionTopBottom* topBottom;
if (!cursor.Next(topBottom))
break;
if (topBottom->m_top >= rectCopy.m_bottom) {
cursor.Prepend(new MxRegionTopBottom(rectCopy));
rectCopy.m_top = rectCopy.m_bottom;
}
else if (rectCopy.m_top < topBottom->m_bottom) {
if (rectCopy.m_top < topBottom->m_top) {
MxRect32 topBottomRect(rectCopy.GetPoint(), MxSize32(rectCopy.m_right, topBottom->m_top));
cursor.Prepend(new MxRegionTopBottom(topBottomRect));
rectCopy.m_top = topBottom->m_top;
}
else if (topBottom->m_top < rectCopy.m_top) {
MxRegionTopBottom* newTopBottom = topBottom->Clone();
newTopBottom->m_bottom = rectCopy.m_top;
topBottom->m_top = rectCopy.m_top;
cursor.Prepend(newTopBottom);
}
if (rectCopy.m_bottom < topBottom->m_bottom) {
MxRegionTopBottom* newTopBottom = topBottom->Clone();
newTopBottom->m_bottom = rectCopy.m_bottom;
topBottom->m_top = rectCopy.m_bottom;
newTopBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
// TODO: _InsertEntry currently inlined, shouldn't be
cursor.Prepend(newTopBottom);
rectCopy.m_top = rectCopy.m_bottom;
}
else {
topBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
rectCopy.m_top = topBottom->m_bottom;
}
}
if (rectCopy.m_right <= rectCopy.m_left)
break;
}
}
if (rectCopy.m_left < rectCopy.m_right && rectCopy.m_top < rectCopy.m_bottom) {
MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(rectCopy);
m_list->Append(newTopBottom);
}
m_rect.m_left = m_rect.m_left <= p_rect.m_left ? m_rect.m_left : p_rect.m_left;
m_rect.m_top = m_rect.m_top <= p_rect.m_top ? m_rect.m_top : p_rect.m_top;
m_rect.m_right = m_rect.m_right <= p_rect.m_right ? p_rect.m_right : m_rect.m_right;
m_rect.m_bottom = m_rect.m_bottom <= p_rect.m_bottom ? p_rect.m_bottom : m_rect.m_bottom;
}
// OFFSET: LEGO1 0x100c3e20
MxBool MxRegion::vtable1c(MxRect32& p_rect)
{
if (m_rect.m_left >= p_rect.m_right || p_rect.m_left >= m_rect.m_right || m_rect.m_top >= p_rect.m_bottom ||
p_rect.m_top >= m_rect.m_bottom)
return FALSE;
MxRegionListCursor cursor(m_list);
MxRegionTopBottom* topBottom;
while (cursor.Next(topBottom)) {
if (topBottom->m_top >= p_rect.m_bottom)
return FALSE;
if (topBottom->m_bottom > p_rect.m_top && topBottom->FUN_100c57b0(p_rect))
return TRUE;
}
return FALSE;
}
// OFFSET: LEGO1 0x100c4c90
MxRegionTopBottom::MxRegionTopBottom(MxS32 p_top, MxS32 p_bottom)
{
m_top = p_top;
m_bottom = p_bottom;
m_leftRightList = new MxRegionLeftRightList;
}
// OFFSET: LEGO1 0x100c50e0
MxRegionTopBottom::MxRegionTopBottom(MxRect32& p_rect)
{
m_top = p_rect.m_top;
m_bottom = p_rect.m_bottom;
m_leftRightList = new MxRegionLeftRightList;
MxRegionLeftRight* leftRight = new MxRegionLeftRight(p_rect.m_left, p_rect.m_right);
m_leftRightList->Append(leftRight);
}
// OFFSET: LEGO1 0x100c5280
void MxRegionTopBottom::FUN_100c5280(MxS32 p_left, MxS32 p_right)
{
MxRegionLeftRightListCursor a(m_leftRightList);
MxRegionLeftRightListCursor b(m_leftRightList);
MxRegionLeftRight* leftRight;
while (a.Next(leftRight) && leftRight->m_right < p_left)
;
if (!a.HasMatch()) {
MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
m_leftRightList->Append(copy);
}
else {
if (p_left > leftRight->m_left)
p_left = leftRight->m_left;
while (leftRight->m_left < p_right) {
if (p_right < leftRight->m_right)
p_right = leftRight->m_right;
b = a;
b.Advance();
a.Destroy();
if (!b.Current(leftRight))
break;
a = b;
}
if (a.HasMatch()) {
MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
a.Prepend(copy);
}
else {
MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
m_leftRightList->Append(copy);
}
}
}
// OFFSET: LEGO1 0x100c55d0
MxRegionTopBottom* MxRegionTopBottom::Clone()
{
MxRegionTopBottom* clone = new MxRegionTopBottom(m_top, m_bottom);
MxRegionLeftRightListCursor cursor(m_leftRightList);
MxRegionLeftRight* leftRight;
while (cursor.Next(leftRight))
clone->m_leftRightList->Append(leftRight->Clone());
return clone;
}
// OFFSET: LEGO1 0x100c57b0
MxBool MxRegionTopBottom::FUN_100c57b0(MxRect32& p_rect)
{
MxRegionLeftRightListCursor cursor(m_leftRightList);
MxRegionLeftRight* leftRight;
while (cursor.Next(leftRight)) {
if (p_rect.m_right <= leftRight->m_left)
return FALSE;
if (leftRight->m_right > p_rect.m_left)
return TRUE;
}
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return FALSE;
}