isle/LEGO1/legocarraceactor.h

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#ifndef LEGOCARRACEACTOR_H
#define LEGOCARRACEACTOR_H
#include "legoraceactor.h"
// VTABLE 0x100da0d8
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class LegoCarRaceActor : public LegoRaceActor {
public:
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// OFFSET: LEGO1 0x10081650
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0568
return "LegoCarRaceActor";
}
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// OFFSET: LEGO1 0x10081670
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(name);
}
};
#endif // LEGOCARRACEACTOR_H