isle/LEGO1/mxdsmediaaction.h

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#ifndef MXDSMEDIAACTION_H
#define MXDSMEDIAACTION_H
#include "decomp.h"
#include "mxdsaction.h"
// VTABLE 0x100dcd40
// SIZE 0xb8
class MxDSMediaAction : public MxDSAction
{
public:
MxDSMediaAction();
virtual ~MxDSMediaAction() override;
// OFFSET: LEGO1 0x100c8be0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f7624
return "MxDSMediaAction";
}
// OFFSET: LEGO1 0x100c8bf0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSMediaAction::ClassName()) || MxDSAction::IsA(name);
}
private:
MxS32* m_unk94;
MxS32* m_unk98;
MxS32* m_unk9c;
MxS32* m_unka0;
MxS32* m_unka4;
MxS32* m_unka8;
MxS32 m_unkac;
MxS32* m_unkb0;
MxS32 m_unkb4;
};
#endif // MXDSMEDIAACTION_H