isle/LEGO1/mxautolocker.h

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#ifndef MXAUTOLOCKER_H
#define MXAUTOLOCKER_H
#include "mxcriticalsection.h"
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class MxAutoLocker {
public:
MxAutoLocker(MxCriticalSection* p_criticalSection);
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~MxAutoLocker();
private:
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MxCriticalSection* m_criticalSection;
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};
#endif // MXAUTOLOCKER_H