isle/LEGO1/mxvideomanager.cpp

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#include "mxvideomanager.h"
#include "mxautolocker.h"
#include "mxpresenter.h"
// OFFSET: LEGO1 0x100be1f0
MxVideoManager::MxVideoManager()
{
Init();
}
// OFFSET: LEGO1 0x100be2a0 STUB
MxVideoManager::~MxVideoManager()
{
// TODO
}
// OFFSET: LEGO1 0x100bea90
MxResult MxVideoManager::Tickle()
{
MxAutoLocker lock(&this->m_criticalSection);
SortPresenterList();
MxPresenter *presenter;
MxPresenterListCursor cursor(this->m_presenters);
while (cursor.Next(presenter))
presenter->Tickle();
cursor.Reset();
while (cursor.Next(presenter))
presenter->PutData();
UpdateRegion();
m_region->Reset();
return SUCCESS;
}
// OFFSET: LEGO1 0x100be320
MxResult MxVideoManager::Init()
{
LEGO1: MxPalette (#56) * MxPalette - add missing member variables, Detach function * mb * MxPalette: give bob the builder his constructor * push progress, gn * avoid hexadecimal Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * fix MxPalette::GetDefaultPalette Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * aaaaaaaaaaaaaa * Revert "fix MxPalette::GetDefaultPalette" This reverts commit 63f2215737d3bcd286f67dcf1a04fdf8a234d41b. * Implement MxPalette::Clone (doesn't match) * fix MxPalette structure and match ctor/dtor * Matching progress for MxPalette::GetDefaultPalette * Implement ApplySystemEntriesToPalette except the memcpy calls * implement SetSkyColor (doesn't match) * Use MxTypes instead of generics * prefer decimal values than hex for m_entries * Update mxpalette.cpp * Push MxPalette progress - read comments in code. * improved MxPalette::operator==, will be 100% when MSVC feels like making it so * improved MxPalette::SetSkyColor, will be 100% when MSVC feels like making it so * improved MxPalette::Clone, will be 100% when MSVC feels like making it so * Fixes - reordered the functions in order of where they are in the hex because recmp.py sometimes kept saying it couldn't find the symbol (??) - clone returns a pointer, not a ref - worked a bit on setpalette/applysysentriestopalette * Match GetDefaultPalette a bit more * fix: MxPalette::GetDefaultPalette is now 100% matching * fix: MxPalette::ApplySystemEntriesToPalette is now 100% matching * tidy: rename `DC` var in GetDefaultPalette to `hdc` * fix: MxPalette::SetPalette is now functionally matching Not assembly matching yet because of MSVC weirdness. At some point it will probably start matching, because the structure seems to be accurate. * fix: MxPalette rgbquad ctor functionally matches Not quite ASM matching yet because of weird register allocation mismatches. * fix: I forgot to commit mxpalette.h... * tidy: use Mx* primitives instead of builtins * refactor: remove MxPalette::FromBitmapPalette * fix: call ApplySystemEntriesToPalette from MxPalette(const RGBQUAD *) * rename MxPalette::SetPalette to MxPalette::SetEntries * fix: I once again forgot to commit mxpalette.h... * feat: add/match MxPalette::Reset [0x100BF490] * fix: add MVideoManager() to mxomni header * refactor: change unk50 in MxVideoManager to LPDIRECTDRAW * feat: add/match MxPalette::CreateNativePalette [0x100BF000] * fix: MxPalette::SetSkyColor is 100% matching * Annotate MxPalette members' offsets * Annotate the global default aplette * use hex size * remove unnecessary variable offset listing * Update LEGO1/mxpalette.cpp --------- Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: ktkaufman03 <ktkaufman@wpi.edu> Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
2023-07-16 01:51:24 -04:00
this->m_pDirectDraw = NULL;
this->m_pDDSurface = NULL;
this->m_displaySurface = NULL;
this->m_region = NULL;
this->m_videoParam.SetPalette(NULL);
this->m_unk60 = FALSE;
return SUCCESS;
}
// OFFSET: LEGO1 0x100be440
void MxVideoManager::SortPresenterList()
{
if (this->m_presenters->GetCount() <= 1)
return;
MxPresenterListCursor a(this->m_presenters);
MxPresenterListCursor b(this->m_presenters);
MxU32 count = this->m_presenters->GetCount() - 1;
MxBool finished;
if (count != 0) {
do {
a.Reset();
b.Head();
finished = TRUE;
for (MxU32 i = count; i != 0; i--) {
MxPresenter *p_a, *p_b;
a.Next(p_a);
b.Next(p_b);
if (p_a->GetDisplayZ() < p_b->GetDisplayZ()) {
a.SetValue(p_b);
b.SetValue(p_a);
finished = FALSE;
}
}
} while (!finished && --count != 0);
}
}
// OFFSET: LEGO1 0x100be3e0 STUB
void MxVideoManager::UpdateRegion()
{
// TODO
}
// OFFSET: LEGO1 0x100bea60 STUB
void MxVideoManager::InvalidateRect(MxRect32 &p_rect)
{
// TODO
}
// OFFSET: LEGO1 0x100bebe0
MxLong MxVideoManager::RealizePalette(MxPalette *p_palette)
{
PALETTEENTRY paletteEntries[256];
this->m_criticalSection.Enter();
if (p_palette && this->m_videoParam.GetPalette()) {
p_palette->GetEntries(paletteEntries);
this->m_videoParam.GetPalette()->SetEntries(paletteEntries);
this->m_displaySurface->SetPalette(this->m_videoParam.GetPalette());
}
this->m_criticalSection.Leave();
return 0;
}
// OFFSET: LEGO1 0x100be600 STUB
void MxVideoManager::vtable0x28()
{
}
// OFFSET: LEGO1 0x100bebe0 STUB
MxResult MxVideoManager::vtable0x2c(MxVideoParam& p_videoParam, undefined4 p_unknown1, MxU8 p_unknown2)
{
return FAILURE;
}