isle/LEGO1/mxdsstill.cpp

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#include "mxdsstill.h"
DECOMP_SIZE_ASSERT(MxDSStill, 0xb8)
// OFFSET: LEGO1 0x100c98c0
MxDSStill::MxDSStill()
{
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this->SetType(MxDSType_Still);
}
// OFFSET: LEGO1 0x100c9a70
MxDSStill::~MxDSStill()
{
}
// OFFSET: LEGO1 0x100c9ac0
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void MxDSStill::CopyFrom(MxDSStill& p_dsStill)
{
}
// OFFSET: LEGO1 0x100c9ad0
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MxDSStill& MxDSStill::operator=(MxDSStill& p_dsStill)
{
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if (this == &p_dsStill)
return *this;
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MxDSMediaAction::operator=(p_dsStill);
this->CopyFrom(p_dsStill);
return *this;
}
// OFFSET: LEGO1 0x100c9b00
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MxDSAction* MxDSStill::Clone()
{
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MxDSStill* clone = new MxDSStill();
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if (clone)
*clone = *this;
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return clone;
}