isle/LEGO1/isle.h

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#ifndef ISLE_H
#define ISLE_H
#include "legoworld.h"
// VTABLE 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
class Isle : public LegoWorld
{
public:
Isle();
// OFFSET: LEGO1 0x10030910
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0458
return "Isle";
}
// OFFSET: LEGO1 0x10030920
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Isle::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // ISLE_H