isle/LEGO1/bike.h

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#ifndef BIKE_H
#define BIKE_H
#include "islepathactor.h"
// VTABLE 0x100d9808
// SIZE 0x164
class Bike : public IslePathActor
{
public:
Bike();
// OFFSET: LEGO1 0x100766f0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03d0
return "Bike";
}
// OFFSET: LEGO1 0x10076700
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
}
};
#endif // BIKE_H