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20 lines
322 B
C++
20 lines
322 B
C++
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#include "mxbackgroundaudiomanager.h"
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// OFFSET: LEGO1 0x1007ea90
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MxBackgroundAudioManager::MxBackgroundAudioManager()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1007ec20
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MxBackgroundAudioManager::~MxBackgroundAudioManager()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1007f5f0
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void MxBackgroundAudioManager::Enable(MxBool p)
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{
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// TODO
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}
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