isle/LEGO1/racecar.cpp

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#include "racecar.h"
DECOMP_SIZE_ASSERT(RaceCar, 0x164);
// OFFSET: LEGO1 0x10028200
RaceCar::RaceCar()
{
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this->m_unk13c = 40.0;
}
// OFFSET: LEGO1 0x10028420 STUB
RaceCar::~RaceCar()
{
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// TODO
}