isle/LEGO1/mxsoundpresenter.cpp

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#include "mxsoundpresenter.h"
#include "decomp.h"
#include "mxsoundmanager.h"
DECOMP_SIZE_ASSERT(MxSoundPresenter, 0x54)
// OFFSET: LEGO1 0x1000d430
MxSoundPresenter::~MxSoundPresenter()
{
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Destroy(TRUE);
}
// OFFSET: LEGO1 0x100b1a50
void MxSoundPresenter::Destroy(MxBool p_fromDestructor)
{
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if (MSoundManager())
MSoundManager()->RemovePresenter(*this);
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this->m_criticalSection.Enter();
MxMediaPresenter::Init();
this->m_criticalSection.Leave();
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if (!p_fromDestructor)
MxMediaPresenter::Destroy(FALSE);
}
// OFFSET: LEGO1 0x100b1aa0
MxResult MxSoundPresenter::AddToManager()
{
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MxResult ret = FAILURE;
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if (MSoundManager()) {
ret = SUCCESS;
MSoundManager()->AddPresenter(*this);
}
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return ret;
}
// OFFSET: LEGO1 0x1000d490
void MxSoundPresenter::Destroy()
{
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Destroy(FALSE);
}