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isle/LEGO1/legolocomotionanimpresenter.cpp

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#include "legolocomotionanimpresenter.h"
// OFFSET: LEGO1 0x1006cdd0
LegoLocomotionAnimPresenter::LegoLocomotionAnimPresenter()
{
Init();
}
// OFFSET: LEGO1 0x1006d0b0 STUB
void LegoLocomotionAnimPresenter::Init()
{
// TODO
}