isle/LEGO1/mxdsobject.h

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#ifndef MXDSOBJECT_H
#define MXDSOBJECT_H
#include "decomp.h"
#include "mxcore.h"
#include "mxatomid.h"
#include "mxdstypes.h"
// VTABLE 0x100dc868
// SIZE 0x2c
class MxDSObject : public MxCore
{
public:
MxDSObject();
virtual ~MxDSObject() override;
void CopyFrom(MxDSObject &p_dsObject);
MxDSObject &operator=(MxDSObject &p_dsObject);
__declspec(dllexport) void SetObjectName(const char *p_objectName);
void SetSourceName(const char *p_sourceName);
// OFFSET: LEGO1 0x100bf730
inline virtual const char *ClassName() const override { return "MxDSObject"; }; // vtable+0c
// OFFSET: LEGO1 0x100bf740
inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
virtual undefined4 unk14(); // vtable+14;
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
// OFFSET: ISLE 0x401c40
// OFFSET: LEGO1 0x10005530
inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
inline MxU32 GetObjectId() { return this->m_objectId; }
inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
protected:
inline void SetType(MxDSType p_type) { this->m_type = p_type; }
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inline MxDSType GetType() { return (MxDSType) this->m_type; }
private:
MxU32 m_sizeOnDisk;
MxU16 m_type;
char* m_sourceName;
undefined4 m_unk14;
char *m_objectName;
MxU32 m_objectId;
MxAtomId m_atomId;
MxS16 m_unk24;
undefined4 m_unk28;
};
MxDSObject *DeserializeDSObjectDispatch(char **, MxS16);
#endif // MXDSOBJECT_H