mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-29 19:16:05 -05:00
30 lines
586 B
C
30 lines
586 B
C
|
#ifndef HELICOPTER_H
|
||
|
#define HELICOPTER_H
|
||
|
|
||
|
#include "islepathactor.h"
|
||
|
|
||
|
// VTABLE 0x100d40f8
|
||
|
// SIZE 0x230
|
||
|
class Helicopter : public IslePathActor
|
||
|
{
|
||
|
public:
|
||
|
Helicopter();
|
||
|
virtual ~Helicopter(); // vtable+0x0
|
||
|
|
||
|
// OFFSET: LEGO1 0x10003070
|
||
|
inline virtual const char *ClassName() const override // vtable+0x0c
|
||
|
{
|
||
|
// 0x100f0130
|
||
|
return "Helicopter";
|
||
|
}
|
||
|
|
||
|
// OFFSET: LEGO1 0x10003080
|
||
|
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||
|
{
|
||
|
return !strcmp(name, Helicopter::ClassName()) || IslePathActor::IsA(name);
|
||
|
}
|
||
|
|
||
|
};
|
||
|
|
||
|
#endif // HELICOPTER_H
|