isle/LEGO1/lego/legoomni/include/legoanimpresenter.h

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#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "mxgeometry/mxgeometry3d.h"
#include "mxvideopresenter.h"
class LegoWorld;
class LegoMemoryStream;
class LegoAnimClass;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d90c8
// SIZE 0xc0
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class LegoAnimPresenter : public MxVideoPresenter {
public:
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LegoAnimPresenter();
virtual ~LegoAnimPresenter() override;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10068530
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inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f071c
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return "LegoAnimPresenter";
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10068540
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
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}
virtual void ReadyTickle() override; // vtable+0x18
virtual void StartingTickle() override; // vtable+0x1c
virtual void StreamingTickle() override; // vtable+0x20
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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virtual void DoneTickle() override; // vtable+0x2c
virtual void ParseExtra() override; // vtable+0x30
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
virtual MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
virtual void EndAction() override; // vtable+0x40
virtual void PutFrame() override; // vtable+0x6c
virtual MxResult VTable0x88(MxStreamChunk* p_chunk); // vtable+0x88
// 6 more virtual functions here
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private:
void Init();
void Destroy(MxBool p_fromDestructor);
LegoAnimClass* m_unk0x64; // 0x64
undefined4 m_unk0x68; // 0x68
undefined4 m_unk0x6c; // 0x6c
undefined4 m_unk0x70; // 0x70
undefined4 m_unk0x74; // 0x74
undefined4 m_unk0x78; // 0x78
undefined4 m_unk0x7c; // 0x7c
LegoWorld* m_currentWorld; // 0x80
MxAtomId m_animAtom; // 0x84
undefined4 m_unk0x88; // 0x88
undefined4 m_unk0x8c; // 0x8c
undefined4 m_unk0x90; // 0x90
undefined m_unk0x94; // 0x94
undefined m_unk0x95; // 0x95
undefined m_unk0x96; // 0x96
undefined m_unk0x97; // 0x97
undefined4 m_unk0x98; // 0x98
MxS16 m_unk0x9c; // 0x9c
undefined4 m_unk0xa0; // 0xa0
undefined4 m_unk0xa4; // 0xa4
Mx3DPointFloat m_unk0xa8; // 0xa8
undefined4 m_unk0xbc; // 0xbc
};
// SYNTHETIC: LEGO1 0x10068650
// LegoAnimPresenter::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db768
// SIZE 0x08
class LegoAnimClassBase {
public:
LegoAnimClassBase();
virtual ~LegoAnimClassBase();
virtual void VTable0x4(); // vtable+0x04
virtual void VTable0x8(); // vtable+0x08
virtual void VTable0xc(); // vtable+0x0c
undefined4 m_unk0x4; // 0x04
};
// SYNTHETIC: LEGO1 0x10099de0
// LegoAnimClassBase::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db8d8
// SIZE 0x18
class LegoAnimClass : public LegoAnimClassBase {
public:
LegoAnimClass();
virtual ~LegoAnimClass() override;
virtual void VTable0x8() override; // vtable+0x08
virtual void VTable0xc() override; // vtable+0x0c
virtual MxResult VTable0x10(LegoMemoryStream* p_stream, MxS32); // vtable+0x10
MxLong m_unk0x8; // 0x08
undefined4 m_unk0xc; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
};
// SYNTHETIC: LEGO1 0x100a0ba0
// LegoAnimClass::`scalar deleting destructor'
#endif // LEGOANIMPRESENTER_H