isle/LEGO1/mxstring.cpp

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#include "mxstring.h"
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#include "decomp.h"
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#include <stdlib.h>
#include <string.h>
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DECOMP_SIZE_ASSERT(MxString, 0x10)
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// OFFSET: LEGO1 0x100ae200
MxString::MxString()
{
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// Set string to one char in length and set that char to null terminator
this->m_data = new char[1];
this->m_data[0] = 0;
this->m_length = 0;
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}
// OFFSET: LEGO1 0x100ae2a0
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MxString::MxString(const MxString& str)
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{
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this->m_length = str.m_length;
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, str.m_data);
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}
// OFFSET: LEGO1 0x100ae350
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MxString::MxString(const char* str)
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{
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if (str) {
this->m_length = strlen(str);
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, str);
}
else {
this->m_data = new char[1];
this->m_data[0] = 0;
this->m_length = 0;
}
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}
// OFFSET: LEGO1 0x100ae420
MxString::~MxString()
{
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delete[] this->m_data;
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}
// OFFSET: LEGO1 0x100ae490
void MxString::ToUpperCase()
{
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strupr(this->m_data);
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}
// OFFSET: LEGO1 0x100ae4a0
void MxString::ToLowerCase()
{
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strlwr(this->m_data);
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}
// OFFSET: LEGO1 0x100ae4b0
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MxString& MxString::operator=(const MxString& param)
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{
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if (this->m_data != param.m_data) {
delete[] this->m_data;
this->m_length = param.m_length;
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, param.m_data);
}
return *this;
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}
// OFFSET: LEGO1 0x100ae510
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const MxString& MxString::operator=(const char* param)
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{
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if (this->m_data != param) {
delete[] this->m_data;
this->m_length = strlen(param);
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, param);
}
return *this;
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}
// Return type is intentionally just MxString, not MxString&.
// This forces MSVC to add $ReturnUdt$ to the stack for 100% match.
// OFFSET: LEGO1 0x100ae580
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MxString MxString::operator+(const char* str)
{
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// MxString constructor allocates 1 byte for m_data, so free that first
MxString tmp;
delete[] tmp.m_data;
tmp.m_length = strlen(str) + this->m_length;
tmp.m_data = new char[tmp.m_length + 1];
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strcpy(tmp.m_data, this->m_data);
strcpy(tmp.m_data + this->m_length, str);
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return MxString(tmp);
}
// OFFSET: LEGO1 0x100ae690
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MxString& MxString::operator+=(const char* str)
{
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int newlen = this->m_length + strlen(str);
char* tmp = new char[newlen + 1];
strcpy(tmp, this->m_data);
strcpy(tmp + this->m_length, str);
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delete[] this->m_data;
this->m_length = newlen;
this->m_data = tmp;
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return *this;
}