isle/LEGO1/legoextraactor.h

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#ifndef LEGOEXTRAACTOR_H
#define LEGOEXTRAACTOR_H
#include "legoanimactor.h"
// VTABLE 0x100d6c10
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class LegoExtraActor : public LegoAnimActor {
public:
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// OFFSET: LEGO1 0x1002b7a0
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f3204
return "LegoExtraActor";
}
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// OFFSET: LEGO1 0x1002b7c0
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(name);
}
};
#endif // LEGOEXTRAACTOR_H