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#include "legoworldpresenter.h"
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// GLOBAL: LEGO1 0x100f75d4
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undefined4 g_legoWorldPresenterQuality = 1;
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// FUNCTION: LEGO1 0x100665b0
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void LegoWorldPresenter::configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality)
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{
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g_legoWorldPresenterQuality = p_legoWorldPresenterQuality;
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}
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// FUNCTION: LEGO1 0x100665c0
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LegoWorldPresenter::LegoWorldPresenter()
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{
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m_unk0x50 = 50000;
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}
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// STUB: LEGO1 0x10066770
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LegoWorldPresenter::~LegoWorldPresenter()
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{
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// TODO
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}
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