isle/LEGO1/mxmusicpresenter.cpp

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#include "mxmusicpresenter.h"
// OFFSET: LEGO1 0x100c22c0
MxMusicPresenter::MxMusicPresenter()
{
Init();
}
// OFFSET: LEGO1 0x100c24e0
MxMusicPresenter::~MxMusicPresenter()
{
Destroy(TRUE);
}
// OFFSET: LEGO1 0x100c2540
void MxMusicPresenter::Init()
{
}
// OFFSET: LEGO1 0x100c2550 STUB
void MxMusicPresenter::Destroy(MxBool)
{
// TODO
}