isle/LEGO1/mxdsselectaction.h

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#ifndef MXDSSELECTACTION_H
#define MXDSSELECTACTION_H
#include "mxdsparallelaction.h"
#include "mxstringlist.h"
#include "decomp.h"
// VTABLE 0x100dcfc8
// SIZE 0xb0
class MxDSSelectAction : public MxDSParallelAction
{
public:
MxDSSelectAction();
virtual ~MxDSSelectAction() override;
// OFFSET: LEGO1 0x100cb6f0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x1010261c
return "MxDSSelectAction";
}
// OFFSET: LEGO1 0x100cb700
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSSelectAction::ClassName()) || MxDSParallelAction::IsA(name);
}
private:
MxString m_unk0x9c;
MxStringList *m_unk0xac;
};
#endif // MXDSSELECTACTION_H