isle/LEGO1/lego/legoomni/include/infocenter.h

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#ifndef INFOCENTER_H
#define INFOCENTER_H
#include "legoworld.h"
#include "mxrect32.h"
#include "radio.h"
class InfocenterState;
class MxStillPresenter;
class LegoControlManagerEvent;
// SIZE 0x18
struct InfocenterMapEntry {
// FUNCTION: LEGO1 0x1006ec80
InfocenterMapEntry() {}
MxStillPresenter* m_presenter; // 0x00
undefined4 m_unk0x04; // 0x04
MxRect32 m_area; // 0x08
};
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d9338
// SIZE 0x1d8
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class Infocenter : public LegoWorld {
public:
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enum Cutscene {
e_noIntro = -1,
e_legoMovie,
e_mindscapeMovie,
e_introMovie,
e_outroMovie,
e_badEndMovie,
e_goodEndMovie
};
enum InfomainScript {
c_noInfomain = -1,
c_leftArrowCtl = 1,
c_rightArrowCtl = 2,
c_infoCtl = 3,
c_doorCtl = 4,
c_boatCtl = 10,
c_raceCtl = 11,
c_pizzaCtl = 12,
c_gasCtl = 13,
c_medCtl = 14,
c_copCtl = 15,
c_bigInfoCtl = 16,
c_bookCtl = 17,
c_radioCtl = 18,
c_mamaCtl = 21,
c_papaCtl = 22,
c_pepperCtl = 23,
c_nickCtl = 24,
c_lauraCtl = 25,
c_mamaSelected = 30,
c_papaSelected = 31,
c_pepperSelected = 32,
c_nickSelected = 33,
c_lauraSelected = 34,
c_unk40 = 40,
c_unk41 = 41,
c_unk42 = 42,
c_unk43 = 43,
c_unk44 = 44,
c_goToRegBook = 70,
c_goToRegBookRed = 71,
c_unk499 = 499,
c_welcomeDialogue = 500,
c_goodJobDialogue = 501,
c_clickOnInfomanDialogue = 502,
c_tickleInfomanDialogue = 503,
c_letsGetStartedDialogue = 504,
c_clickOnObjectsGuidanceDialogue = 505,
c_arrowNavigationGuidanceDialogue = 506,
c_elevatorGuidanceDialogue = 507,
c_radioGuidanceDialogue = 508,
c_exitGuidanceDialogue1 = 509,
c_exitGuidanceDialogue2 = 510,
c_goOutsideGuidanceDialogue = 511,
c_experimentGuidanceDialogue = 512,
c_returnBackGuidanceDialogue1 = 513,
c_returnBackGuidanceDialogue2 = 514,
c_bricksterWarningDialogue = 515,
c_newGameGuidanceDialogue = 516,
c_returnBackGuidanceDialogue3 = 517,
c_reenterInfoCenterDialogue1 = 518,
c_reenterInfoCenterDialogue2 = 519,
c_reenterInfoCenterDialogue3 = 520,
c_reenterInfoCenterDialogue4 = 521,
c_exitConfirmationDialogue = 522,
c_saveGameOptionsDialogueUnused = 523,
c_exitGameDialogue = 524,
c_bricksterEscapedDialogue1 = 525,
c_bricksterEscapedDialogue2 = 526,
c_bricksterEscapedDialogue3 = 527,
c_bricksterEscapedDialogue4 = 528,
c_bricksterEscapedDialogue5 = 529,
c_bricksterEscapedDialogue6 = 530,
c_bricksterEscapedDialogue7 = 531,
c_infomanHiccup = 532,
c_infomanWalkOffScreenLeftUnused = 533,
c_infomanSneeze = 534,
c_infomanWalkOffScreenRightUnused = 535,
c_infomanLaughs = 536,
c_infomanLooksBehindAtScreenUnused = 537,
c_infomanReturnsFromScreenUnused = 538,
c_goodEndingDialogue = 539,
c_badEndingDialogue = 540,
c_pepperCharacterSelect = 541,
c_mamaCharacterSelect = 542,
c_papaCharacterSelect = 543,
c_nickCharacterSelect = 544,
c_lauraCharacterSelect = 545,
c_creditsDialogue = 551,
c_noCDDialogueUnused1 = 552,
c_noCDDialogueUnused2 = 553,
c_gasCtlDescription = 555,
c_medCtlDescription = 556,
c_unk557 = 557,
c_boatCtlDescription = 558,
c_copCtlDescription = 559,
c_pizzaCtlDescription = 560,
c_raceCtlDescription = 561,
c_leaveInfoCenterDialogue1 = 562,
c_leaveInfoCenterDialogue2 = 563,
c_leaveInfoCenterDialogue3 = 564,
c_leaveInfoCenterDialogue4 = 565,
c_unk566 = 566,
c_unk567 = 567,
c_unk568 = 568,
c_unk569 = 569,
c_unk570 = 570,
c_unk571 = 571,
c_unk572 = 572,
c_registerToContinueDialogue = 573,
c_bricksterDialogue = 574,
c_bricksterLaughs = 575,
};
enum SndAmimScript {
c_bookWig = 400
};
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Infocenter();
~Infocenter() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1006eb40
inline const char* ClassName() const override // vtable+0x0c
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{
// STRING: LEGO1 0x100f04ec
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return "Infocenter";
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1006eb50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
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}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool VTable0x64() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1006ec60
// Infocenter::`scalar deleting destructor'
private:
void InitializeBitmaps();
MxLong HandleKeyPress(MxS8 p_key);
MxU8 HandleMouseMove(MxS32 p_x, MxS32 p_y);
MxU8 HandleButtonUp(MxS32 p_x, MxS32 p_y);
MxU8 HandleClick(LegoControlManagerEvent& p_param);
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleNotification0(MxNotificationParam& p_param);
void UpdateFrameHot(MxBool p_display);
void FUN_10070e90();
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void PlayCutscene(Cutscene p_entityId, MxBool p_scale);
void StopCutscene();
void FUN_10070d10(MxS32 p_x, MxS32 p_y);
void StartCredits();
void StopCredits();
void PlayAction(InfomainScript p_objectId);
void StopCurrentAction();
void PlayBookAnimation();
void StopBookAnimation();
InfomainScript m_currentInfomainScript; // 0xf8
MxS16 m_unk0xfc; // 0xfc
InfocenterState* m_infocenterState; // 0x100
undefined4 m_transitionDestination; // 0x104
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Cutscene m_currentCutscene; // 0x108
Radio m_radio; // 0x10c
MxStillPresenter* m_unk0x11c; // 0x11c
InfocenterMapEntry m_mapAreas[7]; // 0x120
MxS16 m_unk0x1c8; // 0x1c8
MxStillPresenter* m_frameHotBitmap; // 0x1cc
MxS16 m_infoManDialogueTimer; // 0x1d0
MxS16 m_bookAnimationTimer; // 0x1d2
MxU16 m_unk0x1d4; // 0x1d4
MxS16 m_unk0x1d6; // 0x1d6
};
#endif // INFOCENTER_H