isle/LEGO1/lego/legoomni/include/legopathstruct.h

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#ifndef LEGOPATHSTRUCT_H
#define LEGOPATHSTRUCT_H
#include "decomp.h"
#include "mxatom.h"
#include "mxnotificationparam.h"
#include "mxtypes.h"
class LegoPathActor;
class LegoWorld;
// VTABLE: LEGO1 0x100d6230
// SIZE 0x10
class LegoPathStructNotificationParam : public MxNotificationParam {
public:
LegoPathStructNotificationParam(NotificationId p_type, MxCore* p_sender, MxU8 p_trigger, MxS16 p_data)
: MxNotificationParam()
{
m_type = p_type;
m_sender = p_sender;
m_data = p_data;
m_trigger = p_trigger;
}
// FUNCTION: LEGO1 0x1001bac0
MxNotificationParam* Clone() const override
{
return new LegoPathStructNotificationParam(m_type, m_sender, m_trigger, m_data);
} // vtable+0x04
inline MxU8 GetTrigger() { return m_trigger; }
inline MxS16 GetData() { return m_data; }
protected:
MxS16 m_data; // 0x0c
MxU8 m_trigger; // 0x0e
};
// VTABLE: LEGO1 0x100d7d9c
// SIZE 0x0c
struct LegoPathStructBase {
public:
enum {
c_bit1 = 0x01 << 24,
c_bit2 = 0x02 << 24,
c_bit3 = 0x04 << 24,
c_bit4 = 0x08 << 24,
c_bit5 = 0x10 << 24,
c_bit6 = 0x20 << 24,
c_bit7 = 0x40 << 24
};
LegoPathStructBase() : m_name(NULL), m_flags(0) {}
// FUNCTION: LEGO1 0x10047420
virtual ~LegoPathStructBase()
{
if (m_name != NULL) {
delete[] m_name;
}
}
char* m_name; // 0x04
MxU32 m_flags; // 0x08
};
// VTABLE: LEGO1 0x100d7da0
// SIZE 0x14
class LegoPathStruct : public LegoPathStructBase {
public:
enum Trigger {
c_camAnim = 'C',
c_d = 'D',
c_e = 'E',
c_g = 'G',
c_h = 'H',
c_music = 'M',
c_s = 'S',
c_w = 'W'
};
// FUNCTION: LEGO1 0x100473a0
LegoPathStruct() : m_world(NULL) {}
// FUNCTION: LEGO1 0x10047470
~LegoPathStruct() override {}
virtual void HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data); // vtable+0x04
inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
inline void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
private:
MxBool HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data, MxBool p_bool);
void FUN_1001bc40(const char* p_name, MxU32 p_data, MxBool p_bool);
void PlayMusic(MxBool p_direction, MxU32 p_data);
LegoWorld* m_world; // 0x0c
MxAtomId m_atomId; // 0x10
};
// SYNTHETIC: LEGO1 0x1001bb80
// LegoPathStructNotificationParam::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1001bbf0
// LegoPathStructNotificationParam::~LegoPathStructNotificationParam
// SYNTHETIC: LEGO1 0x10047440
// LegoPathStructBase::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x10047890
// LegoPathStruct::`vector deleting destructor'
#endif // LEGOPATHSTRUCT_H