isle/LEGO1/lego/legoomni/src/common/legophoneme.cpp

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#include "legophoneme.h"
DECOMP_SIZE_ASSERT(LegoPhoneme, 0x20)
// FUNCTION: LEGO1 0x10044e50
LegoPhoneme::~LegoPhoneme()
{
}
// FUNCTION: LEGO1 0x10044eb0
undefined4 LegoPhoneme::VTable0x00()
{
return m_unk0x14;
}
// FUNCTION: LEGO1 0x10044ec0
void LegoPhoneme::VTable0x04(undefined4 p_unk0x14)
{
m_unk0x14 = p_unk0x14;
}
// FUNCTION: LEGO1 0x10044ed0
LegoTextureInfo* LegoPhoneme::VTable0x08()
{
return m_unk0x18;
}
// FUNCTION: LEGO1 0x10044ee0
void LegoPhoneme::VTable0x0c(LegoTextureInfo* p_unk0x18)
{
m_unk0x18 = p_unk0x18;
}
// FUNCTION: LEGO1 0x10044ef0
LegoTextureInfo* LegoPhoneme::VTable0x10()
{
return m_unk0x1c;
}
// FUNCTION: LEGO1 0x10044f00
void LegoPhoneme::VTable0x14(LegoTextureInfo* p_unk0x1c)
{
m_unk0x1c = p_unk0x1c;
}
// FUNCTION: LEGO1 0x10044f10
void LegoPhoneme::VTable0x18()
{
}
// FUNCTION: LEGO1 0x10044f20
void LegoPhoneme::Init()
{
m_unk0x14 = 0;
m_unk0x18 = NULL;
m_unk0x1c = NULL;
}
// FUNCTION: LEGO1 0x10044f30
void LegoPhoneme::VTable0x20(undefined4)
{
}