isle/LEGO1/legoworldpresenter.cpp

132 lines
3.4 KiB
C++
Raw Normal View History

#include "legoworldpresenter.h"
#include "legoentity.h"
#include "legoomni.h"
#include "legovideomanager.h"
#include "mxactionnotificationparam.h"
#include "mxautolocker.h"
#include "mxdsactionlist.h"
#include "mxdsmultiaction.h"
#include "mxobjectfactory.h"
#include "mxpresenter.h"
#include "mxstl/stlcompat.h"
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// GLOBAL: LEGO1 0x100f75d4
undefined4 g_legoWorldPresenterQuality = 1;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// FUNCTION: LEGO1 0x100665b0
void LegoWorldPresenter::configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality)
{
g_legoWorldPresenterQuality = p_legoWorldPresenterQuality;
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// FUNCTION: LEGO1 0x100665c0
LegoWorldPresenter::LegoWorldPresenter()
{
m_unk0x50 = 50000;
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// STUB: LEGO1 0x10066770
LegoWorldPresenter::~LegoWorldPresenter()
{
2023-10-24 19:38:27 -04:00
// TODO
}
// FUNCTION: LEGO1 0x10066870
MxResult LegoWorldPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
{
MxAutoLocker lock(&m_criticalSection);
MxResult result = FAILURE;
MxDSActionList* actions = ((MxDSMultiAction*) p_action)->GetActionList();
MxObjectFactory* factory = ObjectFactory();
MxDSActionListCursor cursor(actions);
MxDSAction* action;
if (MxPresenter::StartAction(p_controller, p_action) == SUCCESS) {
// The usual cursor.Next() loop doesn't match here, even though
// the logic is the same. It does match when "deconstructed" into
// the following Head(), Current() and NextFragment() calls,
// but this seems unlikely to be the original code.
// The alpha debug build also uses Next().
cursor.Head();
while (cursor.Current(action)) {
cursor.NextFragment();
MxBool success = FALSE;
action->CopyFlags(m_action->GetFlags());
const char* presenterName = PresenterNameDispatch(*action);
MxPresenter* presenter = (MxPresenter*) factory->Create(presenterName);
if (presenter && presenter->AddToManager() == SUCCESS) {
presenter->SetCompositePresenter(this);
if (presenter->StartAction(p_controller, action) == SUCCESS) {
presenter->SetTickleState(TickleState_Idle);
success = TRUE;
}
}
if (success) {
action->SetOrigin(this);
m_list.push_back(presenter);
}
else if (presenter)
delete presenter;
}
VideoManager()->AddPresenter(*this);
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x10066a50
void LegoWorldPresenter::ReadyTickle()
{
m_objectBackend = (LegoEntity*) MxPresenter::CreateEntityBackend("LegoWorld");
if (m_objectBackend) {
m_objectBackend->Create(*m_action);
Lego()->AddWorld((LegoWorld*) m_objectBackend);
SetBackendLocation(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp());
}
ParseExtra();
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Starting;
}
// FUNCTION: LEGO1 0x10066ac0
void LegoWorldPresenter::StartingTickle()
{
if (m_action->IsA("MxDSSerialAction")) {
MxPresenter* presenter = *m_list.begin();
if (presenter->GetCurrentTickleState() == TickleState_Idle) {
presenter->SetTickleState(TickleState_Ready);
}
}
else {
for (MxCompositePresenterList::iterator it = m_list.begin(); it != m_list.end(); it++) {
if ((*it)->GetCurrentTickleState() == TickleState_Idle) {
(*it)->SetTickleState(TickleState_Ready);
}
}
}
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Streaming;
}
// STUB: LEGO1 0x10067a70
void LegoWorldPresenter::VTable0x60(MxPresenter* p_presenter)
{
}
// STUB: LEGO1 0x10067b00
void LegoWorldPresenter::ParseExtra()
{
}