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#ifndef LEGOCONTROLMANAGER_H
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#define LEGOCONTROLMANAGER_H
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#include "mxcore.h"
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// VTABLE 0x100d6a80
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class LegoControlManager : public MxCore {
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public:
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LegoControlManager();
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virtual ~LegoControlManager() override; // vtable+0x0
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virtual MxResult Tickle() override; // vtable+0x8
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// OFFSET: LEGO1 0x10028cb0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f31b8
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return "LegoControlManager";
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}
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// OFFSET: LEGO1 0x10028cc0
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, LegoControlManager::ClassName()) || MxCore::IsA(name);
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}
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void Register(MxCore* p_listener);
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void Unregister(MxCore* p_listener);
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};
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#endif // LEGOCONTROLMANAGER_H
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