isle/LEGO1/beachhouseentity.h

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#ifndef BEACHHOUSEENTITY_H
#define BEACHHOUSEENTITY_H
#include "buildingentity.h"
// VTABLE 0x100d4a18
// SIZE 0x68
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class BeachHouseEntity : public BuildingEntity {
public:
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virtual MxLong Notify(MxParam& p) override; // vtable+04
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// OFFSET: LEGO1 0x1000ee80
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0314
return "BeachHouseEntity";
}
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// OFFSET: LEGO1 0x1000ee90
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // BEACHHOUSEENTITY_H