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#ifndef ACT2POLICESTATION_H
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#define ACT2POLICESTATION_H
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#include "legoentity.h"
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// VTABLE: LEGO1 0x100d53a8
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// SIZE 0x68
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class Act2PoliceStation : public LegoEntity {
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public:
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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// FUNCTION: LEGO1 0x1000e200
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f03fc
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return "Act2PoliceStation";
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}
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// FUNCTION: LEGO1 0x1000e210
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(p_name);
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}
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};
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#endif // ACT2POLICESTATION_H
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