isle/ISLE/define.h

28 lines
614 B
C
Raw Normal View History

2023-04-27 22:19:39 -04:00
#ifndef DEFINE_H
#define DEFINE_H
#include <mxtypes.h>
#include <windows.h>
2023-06-27 20:10:11 -04:00
class IsleApp;
2023-04-27 22:19:39 -04:00
2023-10-24 19:38:27 -04:00
extern IsleApp* g_isle;
2023-04-27 22:19:39 -04:00
extern int g_closed;
// STRING: ISLE 0x4101c4
#define WNDCLASS_NAME "Lego Island MainNoM App"
// STRING: ISLE 0x4101dc
#define WINDOW_TITLE "LEGO\xAE"
2023-04-27 22:19:39 -04:00
extern unsigned char g_mousedown;
extern unsigned char g_mousemoved;
extern RECT g_windowRect;
extern int g_rmDisabled;
extern int g_waitingForTargetDepth;
2023-04-29 23:37:12 -04:00
extern int g_targetWidth;
extern int g_targetHeight;
extern int g_targetDepth;
extern int g_reqEnableRMDevice;
extern int g_startupDelay;
extern MxLong g_lastFrameTime;
2023-04-27 22:19:39 -04:00
#endif // DEFINE_H