isle/LEGO1/mxdirect3d.h

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#ifndef MXDIRECT3D_H
#define MXDIRECT3D_H
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#include "decomp.h"
#include "mxdirectdraw.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
#include <d3d.h>
// SIZE 0xe4
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class MxDeviceModeFinder {
public:
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MxDeviceModeFinder();
~MxDeviceModeFinder();
undefined m_pad[0xe0]; // 0x00
MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0
};
class MxDeviceEnumerate;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100db800
// SIZE 0x894
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class MxDirect3D : public MxDirectDraw {
public:
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MxDirect3D();
virtual ~MxDirect3D();
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virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
) override; // vtable+0x04
virtual void Destroy() override; // vtable+0x08
virtual void DestroyButNotDirectDraw() override; // vtable+0x0c
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BOOL CreateIDirect3D();
BOOL D3DSetMode();
BOOL FUN_1009b5f0(MxDeviceEnumerate& p_deviceEnumerate, undefined* p_und1, undefined* p_und2);
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inline MxDeviceModeFinder* GetDeviceModeFinder() { return this->m_pDeviceModeFinder; };
inline IDirect3D* GetDirect3D() { return this->m_pDirect3d; }
inline IDirect3DDevice* GetDirect3DDevice() { return this->m_pDirect3dDevice; }
private:
MxDeviceModeFinder* m_pDeviceModeFinder; // 0x880
IDirect3D* m_pDirect3d; // 0x884
IDirect3DDevice* m_pDirect3dDevice; // 0x888
undefined4 m_unk0x88c; // 0x88c
undefined4 m_unk0x890; // 0x890
};
// SIZE 0x190
struct MxDeviceEnumerateElement {
undefined m_pad[0x190]; // 0x00
MxBool operator==(MxDeviceEnumerateElement) const { return TRUE; }
MxBool operator<(MxDeviceEnumerateElement) const { return TRUE; }
};
// VTABLE: LEGO1 0x100db814
// SIZE 0x14
class MxDeviceEnumerate {
public:
MxDeviceEnumerate();
virtual MxResult DoEnumerate(); // vtable+0x00
BOOL FUN_1009c070();
const char* EnumerateErrorToString(HRESULT p_error);
MxS32 ParseDeviceName(const char* p_deviceId);
MxResult FUN_1009d030(MxS32 p_und1, undefined** p_und2, undefined** p_und3);
MxResult FUN_1009d0d0();
MxResult FUN_1009d210();
static void BuildErrorString(const char*, ...);
list<MxDeviceEnumerateElement> m_list; // 0x04
MxBool m_unk0x10; // 0x10
};
BOOL CALLBACK EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID);
// VTABLE: LEGO1 0x100d9cc8
// SIZE 0x14
class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {};
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#endif // MXDIRECT3D_H