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#ifndef RADIOSTATE_H
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#define RADIOSTATE_H
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#include "legostate.h"
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// VTABLE: LEGO1 0x100d6d28
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// SIZE 0x30
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class RadioState : public LegoState {
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public:
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RadioState();
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// FUNCTION: LEGO1 0x1002cf60
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f04f8
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return "RadioState";
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}
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// FUNCTION: LEGO1 0x1002cf70
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name);
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}
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// SYNTHETIC: LEGO1 0x1002d020
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// RadioState::`scalar deleting destructor'
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};
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#endif // RADIOSTATE_H
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