isle/LEGO1/legogamestate.h

19 lines
484 B
C
Raw Normal View History

2023-04-27 22:19:39 -04:00
#ifndef LEGOGAMESTATE_H
#define LEGOGAMESTATE_H
#include "mxtypes.h"
2023-04-27 22:19:39 -04:00
class LegoGameState
{
public:
__declspec(dllexport) LegoGameState();
__declspec(dllexport) ~LegoGameState();
__declspec(dllexport) MxResult Load(MxULong);
__declspec(dllexport) MxResult Save(MxULong p);
__declspec(dllexport) void SerializePlayersInfo(MxS16 p);
__declspec(dllexport) void SerializeScoreHistory(MxS16 p);
2023-04-27 22:19:39 -04:00
__declspec(dllexport) void SetSavePath(char *p);
};
#endif // LEGOGAMESTATE_H