isle/LEGO1/mxgeometry/mxgeometry3d.cpp

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2024-01-12 19:34:38 -05:00
#include "mxgeometry3d.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(Mx3DPointFloat, 0x14);
DECOMP_SIZE_ASSERT(Mx4DPointFloat, 0x18);