isle/LEGO1/mxscheduler.cpp

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#include "mxscheduler.h"
// OFFSET: LEGO1 0x100bf4f0
MxScheduler *MxScheduler::GetInstance()
{
// Intentionally empty
return 0;
}
// OFFSET: LEGO1 0x100bf500
void MxScheduler::StartMultiTasking(unsigned long)
{
// Intentionally empty
}